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PSPAR/CWCheat NitePR MOD (raing3)
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PSPAR/CWCheat NitePR MOD (raing3)
I noticed the problem with the colours not being loaded correctly (reason why there is no color0.txt which would be autloaded) just forgot about it so I'll try and fix it by next update.
Also it will probably never ever ever support NitePR codes again. One of the main reasons for this mod was to get away from the retarded single code files which just chew up memory stick space. Last I counted I have about 20MB-30MB of NitePR files in a ZIP archive on my HD which should only consumes ~800KB if it was a single file (without compression!)... of course the amount of space consumed by the files also depends on how the MS is formatted but it will always be more than having a single code file.
You can convert all NitePR codes (except MKULTRA joker codes) to CWCheat format at PSP Cheat Utilities... support for converting MKULTRA joker codes will be added to the converter eventually as well. Therefore there is no need for NitePR support.
NitePR codes can also be converted to PSPAR format as well...
#Pointer Code
0xFFFFFFFF 0x00123456 <-- offset = word at [0x00123456]
0x00000004 0x12345678 <-- write word 0x12345678 to [0x4+offset]
0x00000008 0x1234 <-- write halfword 0x1234 to [0x8+offset]
0x0000000C 0x12 <-- write byte 0x12 to [0xC+offset]
#Normal Code
0x00002000 0x12345678 <-- write word 0x12345678 to [0x2000]
0x00002004 0x1234 <-- write halfword 0x1234 to [0x2004]
0x00002008 0x12 <-- write bye 0x12 to [0x2008]
_C0 Pointer Code
_M 0x68923456 0x00000000 <-- check value at [0x00123456] != 0 (used to check pointer is initialized)
_M 0xB8923456 0x00000000 <-- offset = word at [0x00123456]
_M 0x00000004 0x12345678 <-- write word 0x12345678 to [0x4+offset]
_M 0x10000008 0x00001234 <-- write halfword 0x1234 to [0x8+offset]
_M 0x2000000C 0x00000012 <-- write byte 0x12 to [0xC+offset]
_M 0xD2000000 0x00000000 <-- terminator (resets offset, data register, cheat engine execution status, etc)
_C0 Normal Code
_M 0x08802004 0x12345678 <-- write word 0x12345678 to [0x2000]
_M 0x18802008 0x00001234 <-- write halfword 0x1234 to [0x8+offset]
_M 0x2880200C 0x00000012 <-- write byte 0x12 to [0xC+offset]
0 = 32-bit write
1 = 16-bit write
2 = 8-bit write
0x08800000 is added to addresses because PSPAR codes are in "real format".
All other remaining code types are listed in the documentation included in the download as well.
Also it will probably never ever ever support NitePR codes again. One of the main reasons for this mod was to get away from the retarded single code files which just chew up memory stick space. Last I counted I have about 20MB-30MB of NitePR files in a ZIP archive on my HD which should only consumes ~800KB if it was a single file (without compression!)... of course the amount of space consumed by the files also depends on how the MS is formatted but it will always be more than having a single code file.
You can convert all NitePR codes (except MKULTRA joker codes) to CWCheat format at PSP Cheat Utilities... support for converting MKULTRA joker codes will be added to the converter eventually as well. Therefore there is no need for NitePR support.
NitePR codes can also be converted to PSPAR format as well...
#Pointer Code
0xFFFFFFFF 0x00123456 <-- offset = word at [0x00123456]
0x00000004 0x12345678 <-- write word 0x12345678 to [0x4+offset]
0x00000008 0x1234 <-- write halfword 0x1234 to [0x8+offset]
0x0000000C 0x12 <-- write byte 0x12 to [0xC+offset]
#Normal Code
0x00002000 0x12345678 <-- write word 0x12345678 to [0x2000]
0x00002004 0x1234 <-- write halfword 0x1234 to [0x2004]
0x00002008 0x12 <-- write bye 0x12 to [0x2008]
_C0 Pointer Code
_M 0x68923456 0x00000000 <-- check value at [0x00123456] != 0 (used to check pointer is initialized)
_M 0xB8923456 0x00000000 <-- offset = word at [0x00123456]
_M 0x00000004 0x12345678 <-- write word 0x12345678 to [0x4+offset]
_M 0x10000008 0x00001234 <-- write halfword 0x1234 to [0x8+offset]
_M 0x2000000C 0x00000012 <-- write byte 0x12 to [0xC+offset]
_M 0xD2000000 0x00000000 <-- terminator (resets offset, data register, cheat engine execution status, etc)
_C0 Normal Code
_M 0x08802004 0x12345678 <-- write word 0x12345678 to [0x2000]
_M 0x18802008 0x00001234 <-- write halfword 0x1234 to [0x8+offset]
_M 0x2880200C 0x00000012 <-- write byte 0x12 to [0xC+offset]
0 = 32-bit write
1 = 16-bit write
2 = 8-bit write
0x08800000 is added to addresses because PSPAR codes are in "real format".
All other remaining code types are listed in the documentation included in the download as well.
Brian_000- Administrator
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